Imagine stepping into a world where your physical surroundings blend seamlessly with digital content, creating a space where the boundaries between reality and virtuality blur. This February, at the bustling city of Barcelona, MAXST Co., Ltd., a South Korean pioneer in the metaverse realm, is set to bring this vision to life at the prestigious Mobile World Congress (MWC) 2024. Established in 2010, MAXST's commitment to revolutionizing how we interact with digital spaces is poised for a grand showcase, promising to captivate attendees with its latest advancements in spatial computing technology and service platforms.
At the heart of MAXST's exhibit is the unveiling of their original AR technology, designed to construct three-dimensional spatial maps that promise to redefine our interaction with digital environments. This groundbreaking technology, alongside the industrial AR solution MAXWORK, the XR Metaverse development platform MAXVERSE, the AR development platform MAXST AR SDK, and the new Metaverse service TLONA, underscores MAXST's relentless pursuit of innovation. MAXWORK, in particular, aims to streamline work efficiency and resource conservation, with a significant version 2 upgrade on the horizon in the latter half of 2024. MAXVERSE stands out as a unique proposition by supporting simultaneous AR and VR development within physical-world XR environments. This approach is not just about bridging two worlds; it's about enhancing performance and usability in ways previously unimagined, with an ambitious release slated for later this year. Meanwhile, TLONA, still in its closed beta phase, offers a tantalizing preview of a future where virtual space customization and a virtual economy system coalesce to create immersive, user-centric experiences. With an open beta planned for the first half of 2024, TLONA is poised to be a game-changer in how we perceive and engage with virtual spaces. Source: BNN Breaking
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